GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan
development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
GLFW is written in C and has native support for Windows, macOS and many Unix-like systems using the X Window System, such as Linux and FreeBSD.
Gives you a window and OpenGL context with just two function calls
Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions
Support for multiple windows, multiple monitors, high-DPI and gamma ramps
Support for keyboard, mouse, gamepad, time and window event input, via polling or callbacks
Comes with guides, a tutorial, reference documentation, examples and test programs
Open Source with an OSI-certified license allowing commercial use
Access to native objects and compile-time options for platform specific features
Community-maintained bindings for many different languages
http://www.glfw.org/
http://www.glfw.org/
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